A downloadable game for macOS

DeckRoulette is my first Unity game project for the [Unity Junior Programmer Course submission](https://learn.unity.com/tutorial/submission-programming-theory-in-action). Play cards seamlessly and try to win. Have fun with emotes. 

GitHub

https://github.com/GIGAMOLE/DeckRoulette

Media

Also, you can watch the full game process in good quality.

Process

During the development, I was discovering the most common Unity fundamentals and I was challenging myself with new tasks. After a while, I observed that the process of adding more and more features can be endless. So, after a while, I settled on a plan of deliverables. A few weeks more, and the game is ready to be deployed. The most struggles were in the technique of tying all of the game resources together and creating the whole full "picture".

Created and developed

  • Game idea and mechanics
  • Game design and animations
  • Sprite and audio resources

Learned and used

  • Basic Unity and C# principles
  • GameObjects communication
  • Unity Animation / Animation Controller
  • Unity Particle System
  • DOTween framework
  • Sequencing and state factory

Tools

  • Unity
  • VS Code
  • Aseprite
  • Audacity

Author

Basil Miller

gigamole53@gmail.com


StatusPrototype
PlatformsmacOS
AuthorGIGAMOLE
GenreCard Game
Made withUnity
Tags3D, Casual, GitHub, Pixel Art, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
AccessibilityOne button, Textless

Download

Download
DeckRoulette.zip 38 MB

Install instructions

Download the archive, unzip, and play.

Leave a comment

Log in with itch.io to leave a comment.